In the finale of Life Is Strange: Reunion, Chloe and Max talk backstage after the concert, then walk off together before the credits roll with a photo-montage showing what happens next.
What that montage contains—and the details of their conversation—hinge entirely on the choices you make. Below is a full breakdown of every possible ending and how to unlock each one.
What shapes the ending
The biggest factor is whether you managed to save everyone over the course of the story. You get the chance to rescue Saffi, Jeanette, Owen, Loretta, Vinny, Noelle, Anthony, and other students.
Most of them can be pulled from the observatory fire, but Saffi and Vinny need special handling. If even one character dies, the list of endings you can reach changes.
The second deciding element is your very last choice in the scene “Partners in Time.”
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While playing as Chloe, you read a letter from Moses that contains a photo Max took before the fire. You must decide: hand the photo to Max or burn it. That call radically shifts the finale.
Fail to save everyone + burn the photo
If someone died and the photo is ash, Max never learns she could rewind and fix everything. She feels no crushing guilt and looks genuinely happy beside Chloe.
The closing montage shows the pair returning to Arcadia Bay, visiting the old junkyard, and reuniting with Joyce.
This is hardly the “best” ending—people still died—but for Max and Chloe it’s a good outcome: they stay together.
Fail to save everyone + give Max the photo
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Handing Max the photo after losses gives her a shot at rewriting history. Chloe fears she might lose Max in the process.
In the final montage Max first resists the urge to jump back, yet she can’t ignore the chance to save people.
Ultimately she rewinds again, though the game never reveals whether the second attempt saves everyone.
What is clear: “your” Chloe is left alone. Max does find another version of Chloe, and they share a hug.
This isn’t an outright “bad” ending, yet it’s far from happy. Earlier games hint that Max’s constant time-tweaks could backfire badly, and the Chloe you controlled will still miss Max.
Save everyone + burn the photo
The scene and montage are nearly identical to the “someone died, photo burned” variant: Max and Chloe still head back to Arcadia Bay and see Joyce.
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But because everyone lived, hiding the photo feels less justified; you’re simply keeping the truth from Max for no obvious reason.
Still, for the duo it’s a perfectly respectable ending.
Save everyone + give Max the photo
Even with every life saved, Chloe worries that the photo will tempt Max to rewind and stop the fire itself.
The cut-scene therefore mirrors the one where you hand over the photo after losses. The final montage, however, diverges.
Because no one died, Max chooses not to go back. The temptation lingers, yet the last still shows her ready to burn the snapshot.
This is arguably the “best” ending: Max finally lets go of the past and refuses to meddle with time, providing a fitting close to her arc. The only downside—she and Chloe never make it to Arcadia Bay together.





