Roblox’s Sailor Piece features 23 unique races that not only change your avatar’s look—adding wings, a vampire cape, or body stripes—but also grant special abilities. Together with clans, they’re the key to becoming the most powerful player on the server and one-shotting enemies.
With so many options, choosing can be tough. That’s why we’ve built a race tier list for Sailor Piece, ranking every available choice from SS to D. Whether you’re a beginner or a veteran, this guide will help you pick the best race and get more fun out of the game. Just scroll down to start!
Sailor Piece Race Tier List
SS-Tier Races (Meta)
- Warlord: The perfect endgame pick for melee lovers. It boosts survivability with extra HP, higher base and melee damage, fast healing, and damage reduction—all crucial for high-level Infinite Tower floors, dungeons, and boss raids.
- Swordblessed: If you specialize in swordplay, this is your endgame race. It offers the highest DPS—both normal and special—plus healing skills, more HP, and damage mitigation.
- Galevorn: Another meta melee race. It trails Warlord slightly in some stats, but makes up for it with 1 % more lifesteal/healing.
- Sunborn: Basically Swordblessed-lite, trading away 5 % normal damage. If you roll it, keep it—great for fencers.
- Luckborn: You’ll want this race when farming rare materials from NPCs and island mobs needed for powerful moves. It raises luck by 35 % and also gives a big HP pool plus boosts to melee, sword, and base damage.
S-Tier Races (Endgame)
You might also be interested in:
- Servant: If you don’t have Warlord or Galevorn, aim for this. It’s a lighter version of those two and still excellent for endgame melee builds.
- Slime: Similar to Servant but more sword-focused, with slightly lower base damage and HP. It easily handles secret-mode Tower bosses, dungeon bosses, Sailor Island bosses, and world bosses.
- Leviathan: Works for any player clearing endgame thanks to high damage, lifesteal, and HP, but sword users get an extra 17 % sword damage. Still sits below Slime overall.
- Oni: The least preferred endgame melee race, yet usable if you lack higher-tier options to max out your build.
- Kitsune: Better than Hollow: it adds bonus melee and sword damage plus luck, making it handy for farming normal, summon, and world bosses.
A-Tier Races (Midgame)
- Hollow: Undisputed best midgame race. With +60 % max HP and +50 % base damage you can crush almost any normal or special boss (except top-tier ones). It’s also super effective against the Ichigo boss.
- Shadowborn: Deals 20 % extra damage to the Shadow Monarch boss in Dual Dungeon. High damage and big HP make it solid against crowds and bosses everywhere.
- Shinigami: Required to obtain the Aizen/Manipulator sword and great for beating the Aizen/Manipulator boss (or its true form). Solid damage and HP keep it viable through midgame.
- Player: Mainly helps against the Jinwu boss on Sailor Island, but you can also use it on regular mobs in Desert, Snow, Sailor Island, Shibuya, Shinjuku, Slime, and more.
- Limitless: Especially good for farming Gojo for his drops that spawn at Shibuya Station, and useful against midgame mobs and bosses.
- Vessel: Best for dueling the Sukuna boss and clearing midgame quests.
B-Tier Races (Early Game)
- Vampire: One of the best beginner races to keep. It boosts your damage and max HP and gives lifesteal/healing.
- Demon: Outdoes Vampire in damage and HP against early mobs, trading lifesteal for run speed. Pick whichever fits your style.
- Orc: An early-game race that raises max HP and damage, handy for clearing Starter Island, Jungle, and low-level mobs.
- Mink: Great for quests that need high jump height and run speed.
- Fishman: A solid newbie choice, especially for farming money and EXP.
C- and D-Tier Races
- Skypea: Only boosts jump height—something Mink already does while giving other useful stats.
- Human: Adds no stats at all.





